Infos: - Infos Media: - Screenshots - Movies. Downloads: - Hacks. Downloads: - Files. NFS Carbon Files.
This program is used for converting music and video from the Need For Speed game series. Video can be converted only into avi format. For correct playing 5. There are two types of music in The Need for Speed - Carbon: interactive and licensed. This program supports converting of only licensed music. With this tool you can do almost everything when it comes to Savegames in NFS Carbon: change the amount of money edit your alias and crew name modify the "heat" level on any of your cars in career mode unlock cars, perfomance, visual, aftermarket and autosculpt stuff repair your savefiles fix checksum, change cd key explore and modify internal data structures of the game also, there is a free savefile library, which you can use to create your own save modification programs Update v1.
Requires the. The first release of this series was aimed at rivals to Sega's popular Gran Turismo racing simulation video game that was released on December 12, This first Need for Speed was a modest success and eventually turn into an international sensation which led to a total of 11 releases over its year span on various consoles and computer platforms around the world.
In November , EA Sports released Need for Speed: High Stakes with it's most comprehensive features yet, with such improvements as fully rendered 3D graphics and multiplayer support. Many people were very satisfied with the new features, but some individuals criticized the new High Stakes title for not being as good as the first Need for Speed release on PC, also on which it had been released in In this sequel to Porsche Unleashed, players select from five flavors of Porsche cars and race through various tracks that were based off real-world tracks around the world.
Electronic Arts and the Criterion Games studio known for creating the Burnout series began developing a video game in due time and in early The game was officially announced on November 15, with a debut trailer debuting at Electronic Arts' E3 press conference.
Need for Speed: Carbon was the first Need for Speed video game to be released since 's Need for Speed: Underground 2 and the first main series Need for Speed title to be released since 's "", which was released in in North America and in in Europe. It was the fourth title in the franchise and it used a new graphics engine the same engine in Burnout 3: Takedown and new live action film camera angles like in the previous NFS release, Most Wanted.
In addition, it was one of the first games to have a Carbonium engine. The story is not the best, but it is decent enough to keep you invested. The problem is Most Wanted was so great in terms of its story, it was always going to be hard to follow that up. Still, I do think that the story is interesting enough, just not as spectacular as the previous game.
Before I get to the gameplay, I must say that the visuals are awesome. Everything is dark, but also super bright thanks to all the cool neon that is around. Trimble business center hce training. It is a very visually striking game and I like that a great deal. The cars also look amazing. While I am not a big tinkerer when it comes to cars. This is a game that went all-in with the customization aspect of making your dream car.
So, if that is something you are into you are in for a treat here. The actual gameplay is what you would expect. It is a lot of fun. I like many of the new additions to the game such as the crew system where you take over different areas of the maps from various gangs. You can also have a racing wingman that can help you which sounds kind of like a gimmick I know, but it actually works very, very well. It feels like a direct sequel to Most Wanted, but I do not think that is a bad thing at all.
The duels, races and Challenge Series ensure that there is a ton for you to do outside of the career mode.
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